Object Texture Processing
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Object Texture Processing

By @egeberkina

Prompt

retexture the image attached based on the JSON below: { "style_name": "Transparent Studio Render", "visual_rules": { "form": { "shape": "preserve original object shape", "outline": "no outlines, use smooth geometry transitions and bevels" }, "lighting": { "style": "studio-style 3-point lighting or soft HDRI setup", "highlight": "subtle specular highlights for semi-matte plastic or coated surfaces", "shadow": "soft drop shadow directly beneath the object, cast on a translucent floor plane" }, "texture": { "surface": "smooth or lightly textured based on object, clean shader setup with minimal noise", "branding": "bold and high-contrast, treated as printed decals or sticker-style labels" }, "material": { "finish": "semi-matte or satin shader, mimicking printed plastic or coated materials" }, "color_handling": { "strategy": "make the object's primary color the focal point", "enhancement": "slightly boosted saturation and contrast for clean product visualization" }, "background": { "type": "fully transparent (alpha channel)", "shadow": "optional soft drop shadow directly beneath the object to ground it visually" } }, "rendering": { "camera_angle": "centered front view or slightly elevated for dimensional clarity", "depth_of_field": "neutral or slightly shallow to keep object fully sharp", "background_blur": "none, background remains transparent" } }